Research projects
Gaze-dependent tone mapping
Gaze-driven object tracking for real time rendering
Gaze-dependent ambient occlusion
Comparison of four subjective methods for image quality assessment
This paper is intended to help design efficient and rigorous quality assessment experiments and emphasise the key aspects of the results analysis. project page
Gaze-Dependent Depth-of-Field Effect Rendering in Virtual Environments
This paper is intended to present a gaze-dependent depth-of-field (DOF) rendering setup, consisting of high frequency eye tracker connected to a graphics workstation. project page
Fast implementation of HDR pipeline
In this work we present a CPU-based acceleration techniques for fast processing of the high dynamic range images. project page
Do-It-Yourself Eye Tracker Low-Cost Pupil-Based Eye Tracker for Computer Graphics Applications
In this work we present pupil-based eye tracker of our own design and construction. We discuss how to build eye tracker in the budget of 30 euros and measure its accuracy. project page
Color correction for tone mapping
In this work we research how to change image colorfulness after contrast compression or enhancement. project page
Image Registration for Multi-exposure High Dynamic Range Image Acquisition
In this work we present a fully automatic method for eliminating misalignments between a sequence of hand-held photographs taken at different exposures. project page